Hidden Layer Games
Based in Vilnius, Lithuania


Release dates:
Oct 11 2019 (Apple Arcade)
Aug 21 2020 (PC/Switch)

Apple Arcade
Nintendo Switch

USD $14.99
EUR 12,99€
CAD $17.99
GBP £11.99


INMOST is an atmospheric, story-driven puzzle platformer, following three playable characters within one dark, interconnecting story. In an old abandoned castle, you’ll need to explore every nook and cranny, avoid detection, slice your way through enemies and spring deadly traps in order to escape the evil that lurks within…

Development History

INMOST was originally developed by a small two person team in Vilnius, Lithuania – artist Alexey Testov and programmer Andriy Vinchkovskiy.

Originally they worked remotely – Andriy from Kyiv the capital of Ukraine, and Alexey from a small Russian mining town called Zverevo, until tense political situations between the two countries led them to relocate together to Lithuania in 2016.

Alexey and Andriy had been making games together for over 8 years, experimenting initially with small Flash games, HTML5 and later mobile games development as their audiences grew. Each project made just enough to keep them afloat and fund the next one, but the team always dreamt of breaking the cycle, gambling their savings and making something bigger, and more artistically-driven. Should it fail, they knew the studio would be forced to close.

Born out of this was INMOST’s prototype, which was first shown in 2017 at DevGamm, Minsk and won the award for ‘Best Indie Game’. The prize money and positive feedback allowed them to push on and develop the game for full release!

Chucklefish came onboard as INMOST’s publisher in March 2018, enabling Hidden Layer Games to expand their development team and release scope. INMOST launched on Apple Arcade as part of the service’s initial launch line up on 11th October 2019, playable in 14 languages and supporting 4 Apple platforms. INMOST launched on PC and Switch on 21st August 2020!


  • Venture through a hauntingly atmospheric pixel art world
  • 3 main characters, each with their own unique gameplay styles
  • A knight adventures into the depths of a deteriorating castle. A child uncovers the past of an eerie house. A wanderer searches for answers.
  • Lure enemies into lethal traps, solve environmental puzzles and utilise your scythe, hookshot and pickaxe to avoid a gruesome end!
  • Discover a 3-5 hour emotional story, intended to be played in a single-sitting on a dark, stormy night
  • Explore every nook and cranny to find secret passages and collectibles
  • Featuring the vocal talents of Andrew Dennis and Cassandra Lee Morris
  • Playable in 14 languages, including English, French, German, Russian, Spanish, Italian, Arabic, Dutch, Japanese, Korean, Brazilian Portuguese, Turkish, Simplified and Traditional Chinese
  • Each pixel is placed with love!
  • Features CORSAIR iCUE RGB dynamic lighting functionality for PC


PC & Switch Release Trailer: YouTube

Announcement Trailer: YouTube

Nintendo Switch Announcement Trailer: YouTube


What to link to?

For the Apple Arcade version link to this store page

Link to our STEAM page!

Or even better embed this:

<iframe src="https://store.steampowered.com/widget/938560/" frameborder="0" width="100%" height="190"></iframe>

It will look like this:


Hidden Layer Games


Alexey Testov
Game Designer, Artist

Andriy Vinchkovski
Technical Director, Programmer

Caoimhe Roddy

Jon Davies

Marion Bricaud

Timur Koshell

Tess Snider

Henry Everett

Simon Jordan

Jason Maltzen
Programing Support

Andrey Moroz
Level Design

Alexey Nechaev
Lead Sound Designer & Composer

Igor Chernyshhev
Sound Designer

Dugar Badagarov
Audio Programmer


General Inquiries:
[email protected]

Support Inquiries:
[email protected]

PR/Press Inquiries:
[email protected]